The ability essentially makes druids some sort of stealthy bombardiers. I can see the ability used AsdaStory2 Gold extensively in PvP, becoming an important part of the druid's arsenal.
The druid can plant up to five of these explosive mushrooms, and they have the ability to detonate them all at once. This is what I mean by different. The new abilities are fun.
The warriors' Heroic Leap is an ability that didn't make it out of beta the last time, but hopefully the developers have worked the kinks out and it finally ships this time.
Imagine warriors flying left and right, slamming into and stunning their opponents! Never mind if the damage isn't spectacular -- it's going to be cool!
We'll take a better look at all the endgame abilities and speculate on how the endgame PvP environment is going to shape up some other time, but the fact is that these new abilities will take advantage of game mechanics in completely new ways.
That's what's so intriguing about the endgame. From the start, we'll get an overhauled talent system, a new stat in mastery, three tiers of glyphs (that's another area that should be interesting to talk about once we have more details) and a whole lot more ... Everything changes.
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